At the 2019 Game Developers Conference, Intel teased their upcoming discrete graphics card for gaming, announced their enthusiast program ‘The Odyssey’ and released new 9th-gen mobile processors. Here’s everything we know about its upcoming GPUs!
Intel’s Upcoming Discrete GPU Lineup to be developed by leading engineers, and with the enthusiast community through ‘The Odyssey’
Intel hasn’t really given us many official details about it’s upcoming discrete gaming-focused graphics cards. But we do know some things – the team that will be developing them, Intel’s approach with a new enthusiast program, and have some speculations on what technologies could be powering them.
They hosted the launch for their enthusiast program called ‘The Odyssey’ which is essentially a dedicated platform for listening to the community and for people to join Intel’s journey of developing the new visual computing solutions. You can join The Odyssey here to follow Intel’s advancements and help them in development of their upcoming graphics solutions.
When Intel’s own GPUs do come out though, things will get interesting for NVIDIA and AMD who have been the leading companies for manufacturing GPUs in laptops, desktops, and gaming consoles.
Intel’s discrete graphics card lineup will be developed under many talented and renowned engineers like AMD’s former head of Radeon Technologies Group Raja Koduri, the famous Jim Keller who’s worked with Tesla & Apple, and for marketing they’ve got Chris Hook who has also worked previously under RTG. Tom’s Hardware has been speculating that Intel could use its recently debuted Foveros 3D Chip Stacking Technology where they combine multiple stacked dies on a 3D package, or a less risky multi-chip module approach with multiple small dies packed together.
Intel has been showing off many concept design & fan arts of potential designs for its upcoming discrete GPU. At their GDC 2019 event, they showed off the above design made by by Cristiano Siqueira. Here’s another tweet by Intel that shows off a dragonscale shroud concept.
— Intel Graphics (@IntelGraphics) March 26, 2019
“I want a future where we can have those photorealistic immersive worlds. I want to have games with virtual worlds that are as large as this entire universe.”
– Raja Koduri, Head of Intel’s Core and Visual Computing Group
Intel seems to be taking it slow with the development of their discrete GPUs that will compete with leading companies like NVIDIA and AMD. But it does look like they’re working on something really big.
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