Ever since it’s release in 2017, Fortnite has been quite the phenomenon in the battle royale gaming scenario, attracting gamers all over the world to try it out and promote it through social media and “word of mouth”. The game went on to achieve international fame and critical acclaim as popular esport athletes and influencers such as Ninja, Drake, and Marshmellow used the growing popularity of the game to boost their follower count, thus resulting in Fortnite to be known by everyone. Fortnite Battle Royale’s free-to-play model funded by microtransactions resulted in the game surpassing PlayerUnknown’s Battlegrounds (PUBG) in overall player count and revenue.
Fortnite’s gameplay, progression system, and it’s art style has always been met with positive reviews from players. But one of it’s gameplay mechanics, “siphoning” has irritated a large number players who wanted the system gone. “Siphoning” is a gameplay mechanic in Fortnite by which players would get health and shields upon eliminating opponents. This system was appreciated by players of higher skill levels as they would easily be able to dominate the Battle Royale mode by eliminating other players and stocking up on health and shield. However, it was the opposite for the remaining player-base. They were annoyed by this mechanic as they would never be able to make it to the top due to encounters with high-skilled players with full health and shield. This made them avoid the Battle Royale mode of this game.
Fortnite’s developer Epic Games finally removed the “Siphoning” system from the game in their 8.20 patch. “Siphoning” is still available in Arena, the game’s competitive mode.
Although people are glad because of the update, it was still met with discontentment by a number of players who made several Reddit and Twitter posts urging Epic Games to revert the changes.
Here’s what Epic had to say regarding the 8.20 patch –
“Players at large grew more frustrated with Fortnite play, feeling they had less of a chance due to encounters with high-skill players with full health and shields. Ultimately, Siphon increased engagement for the highest-skilled 10%, while the remaining 90% were more frustrated and played less.
Over time, players began to disengage in the core modes, stating that the game had gotten too intense to be enjoyable. The reduction in viable play styles in combination with this feedback was the basis of us removing the Siphon mechanic and the material changes from the core modes.”
We can pretty much assume that Epic won’t be reverting the changes, as requested by many players, since they also stated – “For players that prefer the sharper experience of Siphon, we do offer an always-available Arena mode that includes these Siphon and materials cap changes.”
For an average Fortnite player, the 8.20 patch is a boon, since now they have a much lower chance to be constantly dominated by high-skilled players. As for the high-skilled ones, there’s no need to be disappointed since Siphoning is still available in Arena mode where they can show off their skills in ranked matches.
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